Sure, the later versions of Reason support loading up Mp3 files too. Since I personally prefer to use the native Wav format for Windows, I convert all my audio tracks to Wav before using it inside Reason itself.
It is a free project hosted at soundforge, and is mostly meant for normalizing an audio track or converting an audio file to a different format. You can crop the audio where needed and re-use the sample in any Digital Audio Workstation.Īnother free program I love to use is CD-Ex. But just saying that this little tool can do something similar too.Īudacity can be used to edit existing audio files. While normally I would still use a lot of effect processing inside Reason itself. You can be as creative with audacity as far as the program wants to take you. While Audacity can manipulate audio, it also has a lot of different filtering effects, deEssers, reduce noise settings and so on. I still use audacity for recording my video tutorials, its being used for "live" recordings and podcasts. The only reason why I would still use the build in sample editor would be being lazy to start a new program. Sure, there might be an argument that the sample editor of Reason does this too, however in most cases I still feel that audacity works better then the build in sample editor (its a preference thing, really).
In this case I pin point exactly where the sound needs to start. The reason why Audacity is still being used in my own techniques is because sometimes I need to slice up an audio file and kill the start of a sample. Recycle is original being developed by PropellerheadĪudacity is a free to use audio tool to load up audio files and manipulate them. An External tool to slice up loops and convert them in to REX format It works fast, its rather cleaver detecting transients and recycle is a must have tool to use for slicing up beats / audio tracks. Only when it comes to older version (like reason 5), I still hop back to recycle to slice up an audio file. Since Reason 7 this feature has been integrated, there for I barely touch recycle much. Later on the Rex files are short sliced up loops which can then be loaded up inside the Redrum, Kong Drum Designer or the Dr Octo Rex. Recycle is an external tool which allows you to slice up audio files and convert these audio files in a Rex Format. If you are using Reason 7 or Reason 8, most of these tools I will be discussing will most likely not be handy (yet, till this day I still use them from time to time). The External toolsīefore getting started there are certain tools you might find handy depending on the set up you are using. In a later instalment I will address certain takes using Reason 6 and later.
In this topic I will meanly address the issues regarding the era of Reason 5 and before this. Lets look at what can create with audio files with in Reason alone. But I don't want to turn this in to nitpicking topic. Yet I still feel that some features could be improved regarding Audio Files. Since Reason 6 audio tracks have been included inside the program itself. There could be a division of Pre Reason 6 (eg reason 5, reason 4 and so on) and Aft Reason 6. I might add, that there is a lot to cover when it comes to throwing audio inside Reason.
While I have done quite some interesting techniques to spice up your audio tracks in the past, I thought it would be nice to throw in the awesome "how to deal with audio" tutorial and take my time while writing down all the knowledge I have about audio files and how to manipulate them. While audio editing has evolved nicely in Reason (while Reason 8 is the latest version while writing this down), I thought it would be nice to do a few articles solo focussing on what "we" reason users have to manipulate audio tracks.Īudio Files have become a bit more important in the Realm of Reason 6. Other tools where aiding tools to make the workflow a lot easier back in the day. Before that, we had to rely on using external sampler tools to record the audio.